Maximum number of entities that can be crammed Whether admin commands are added to the server log Whether new sources of lava are allowed to form ( available starting in 1.19.3) Whether players keep their inventory after dying Whether certain gameplay movements are heard by all players regardless of location ( available starting in 1.19.3) Whether the player being in powder snow causes damage ( available starting in 1.17) Whether angered Neutral mobs will stop being angry when the targeted player dies ( available starting in 1.16) Whether fire causes damage ( available starting in 1.15) Whether falls cause damage ( available starting in 1.15) Whether drowning causes damage ( available starting in 1.15) If set to false, weather will stop at current cycle. Whether the Warden should spawn naturally ( available starting in 1.19) Whether vines should spread ( available starting in 1.19.4) Whether wandering traders should spawn ( available starting in 1.15.2) Whether patrols should spawn ( available starting in 1.15.2) Limit crafting to recipes that are unlocked Whether phantoms will spawn at night if a player hasn't slept ( available starting in 1.15) Whether player immediately respawns without seeing the respawn menu ( the respawn menu displays the message that you died with the options to respawn or go to the main menu) ( available starting in 1.15) Whether fire should naturally spread and then extinguish If set to false, time will stop at the current moment. Whether time advances in the day/night cycle. Maximum number of blocks modified by command ( available starting in 1.19.4)ĭisables the check in a server whether a player is moving too fastĭisables Raids ( available starting in 1.14.3) Whether command blocks notify admins when commands are executed If false, all blocks drop loot ( available starting in 1.19.3) If true, blocks drop randomly depending on how far from the explosion center. Value is the value to assign to a rule name.
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